To highlight the Prometheus Awards’ four-decade history, the Libertarian Futurist Society is publishing Appreciations of all past award-winners that make clear why each winner deserves recognition as pro-freedom and/or anti-authoritarian in theme.
Here’s an Appreciation of Robert Anton Wilson and Robert Shea’s Illuminatus! trilogy, a 1986 Prometheus Hall of Fame inductee for Best Classic Fiction.
An article at Vox.com helpfully explained that Walker is a fan of David Icke, and “Icke is best known for arguing that the world is run by a secret cabal of alien lizard people, many of whom are Jewish.”
Which brings me to Illuminatus!, and my attempt to explain a rather unusual literary work, one that won the Prometheus Hall of Fame Award in 1986, in a tie with Cyril Kornbluth’s The Syndic.
Few individuals have made more of a difference to the Libertarian Futurist Society and the Prometheus Awards in the 21st century than William H. Stoddard.
Bill, as he’s known to friends and fellow LFS members, has led the nonprofit, all-volunteer group of freedom-loving sf fans for more than a decade as president of the board of directors.
But Stoddard has done far more for many years, writing reviews of sf/fantasy for the Prometheus newsletter and more recently, this blog, and serving for decades as a key judge on both finalist-judging committees for the Best Novel and Best Classic Fiction categories of the Prometheus Award.
Here is LFS Secretary Michael Grossberg’s interview with Stoddard about how he became an sf fan, a libertarian and an active LFS member and what are some of his favorite writers and Prometheus-winning works.
Q: What Prometheus Award winners especially excited you or pleased you when they won for Best Novel?
A: For the Best Novel Award, I’d name two.
Michael Flynn’s In the Country of the Blind (1991 award) asked “what if Charles Babbage’s Analytical Engine had come into use in the nineteenth century?” in the form, not of an alternate history, but of a hidden history where multiple secretive groups used predictive social science (made possible by Analytical Engines) to create the actual history of the twentieth century from behind the scenes; it was one of my main influences when I wrote GURPS Steampunk for Steve Jackson Games in 2000.